Sag’s mir! Junior
20 cards with 20 illustrations and two rounds in which to convey the related concepts to your teammates, all against the clock. That’s the core of “Sag’s mir! Junior.” An adult player starts: drawing 20 of the game’s 220 cards, turning the sand timer over and describing the concept illustrated. In the first round you can use words and in the second – when everyone knows which concepts are in the game – you can only use mime and noises. But how can you get across the idea of a crab when there’s a spider out there? It’s tough but a lot of fun! In this tried and tested party game, it doesn’t take long until even shy children set aside their inhibitions and want to take their turn.